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Yo Ho Ho And A Rubber Duck | |
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| Developer | Red Hog Studio |
| Publisher | Red Hog Studio |
| Release date | TBA |
| Made in | |
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Up to 4 drunk pirates. One inflatable raft. Zero navigation skills.
After a long night on the beach, 4 very drunk pirates mistake a kid's inflatable raft for their pirate ship and set sail in search of the most legendary treasure of all: the GOTY.
(We're game developers. We know it’s hard to find it. We’re still looking).
SURVIVE THE ABSURD
Sail an archipelago full of strange islands, stranger monsters and terrible decisions. Work together to reach the treasure before your crew sinks the ship, or, more likely, pops it.
When chaos strikes, will your friends have your back, or will they be too drunk to notice?
DRIVE A POOL TOY A MAJESTIC SHIP
You're all chilling on the sand when someone remembers the mission: retrieve the GOTY. Push the raft into the water, grab the wheel and point it roughly toward the horizon. Roughly is fine. Nobody on board can read a map anyway.
Every rock, cannonball and suspiciously pointy fish is a puncture waiting to happen. Patch the leaks, keep the air in, and try not to argue about whose fault it was. (It was definitely the other guy).
EXPLORE THE ISLANDS
Every island hides a secret and a surprise for your crew. Slide across a slippery ice cube without falling off, race inside a giant hamster ball for a mysterious reward, or crawl straight into a cow. Yes, a cow. Yes, inside it. No, we won't explain.
And when things get weird (well, weirder), grab a torch and escape a moody maze before it's too late.
KNOCK OUT YOUR OWN CREW
Forget the sea. Forget the monsters. The most dangerous thing on board is your friend who just grabbed the wheel “because he has a feeling,” powered by rum and bad decisions. Settle your disagreements the pirate way: punch first, apologize when they wake up.
FEATURES
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Online co-op for up to 4 players, or as we call it, a crew of bad influences.
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Open-sea sailing on an inflatable ship that's only slightly worse than a real one
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Islands with unique mechanics, challenges and at least one cow you can enter
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Parkour, because pirates are surprisingly agile when drunk

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Crafting and resource gathering, so you can fix whatever your crew just broke
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Combat with attacks and parries, for when diplomacy fails (it will)
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Physics-based objects and interactions: everything can be thrown, crewmates included.
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Customize your pirate and your ship, because looking good matters when making bad decisions
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Loot and treasure to fill your pockets on the way to the legendary G.O.T.Y.
Gather your crew, grab a drink and set sail. The G.O.T.Y. won't find itself.
(Trust us. We've checked)
Minimum
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